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    用c如何显示贪吃蛇分数

    张老师所有文章
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    在C语言中实现贪吃蛇游戏并显示分数,通常需要以下几个步骤:

    分数变量管理

    用c如何显示贪吃蛇分数

    使用一个整型变量(如`score`)来记录当前分数。每当蛇吃到食物时,分数加1。

    分数显示函数

    编写一个函数(如`showScore`)来在游戏界面中显示当前分数。可以使用控制台输出或图形界面库(如`curses`)实现。

    更新显示逻辑

    在游戏循环中,每次更新蛇的位置或得分后,调用分数显示函数刷新界面。

    以下是一个使用控制台输出的示例代码,结合了链表实现和`curses`库来显示分数:

    ```c

    include

    include

    include

    include

    include

    define WIDTH 20

    define HEIGHT 20

    typedef struct Node {

    int x, y;

    struct Node* next;

    } Node;

    typedef struct {

    Node* head;

    int length;

    int score;

    } Snake;

    void initSnake(Snake* snake) {

    snake->head = NULL;

    snake->length = 1;

    snake->score = 0;

    }

    void createFood(Snake* snake) {

    int x, y;

    do {

    x = rand() % WIDTH + 1;

    y = rand() % HEIGHT + 1;

    } while (isInside(snake, x, y));

    Node* food = (Node*)malloc(sizeof(Node));

    food->x = x;

    food->y = y;

    food->next = NULL;

    snake->head = food;

    }

    void drawSnake(Snake* snake) {

    Node* current = snake->head;

    while (current) {

    printf("%d ", current->x);

    current = current->next;

    }

    printf("n");

    }

    void showScore(Snake* snake) {

    printf("Score: %dn", snake->score);

    }

    用c如何显示贪吃蛇分数

    int isInside(Node* snake, int x, int y) {

    Node* current = snake->head;

    while (current) {

    if (current->x == x && current->y == y) return 1;

    current = current->next;

    }

    return 0;

    }

    void moveSnake(Snake* snake, int direction) {

    Node* prev = NULL;

    Node* current = snake->head;

    Node* newHead = NULL;

    switch (direction) {

    case UP: newHead = current->prev; break;

    case DOWN: newHead = current->next; break;

    case LEFT: newHead = current->prev->prev; break;

    case RIGHT: newHead = current->next->next; break;

    default: return;

    }

    if (newHead == NULL) return;

    newHead->prev = (prev == NULL) ? NULL : prev;

    newHead->next = current;

    current->prev = newHead;

    if (current->x == food->x && current->y == food->y) {

    snake->score++;

    createFood(snake);

    } else {

    Node* toDelete = current;

    current = current->next;

    if (prev) prev->next = current;

    free(toDelete);

    snake->length--;

    }

    if (snake->length == 1) {

    free(snake->head);

    snake->head = NULL;

    snake->length = 0;

    }

    }

    int main() {

    srand(time(NULL));

    Snake snake;

    initSnake(&snake);

    createFood(&snake);

    int direction = RIGHT;

    int gameOver = 0;

    while (!gameOver) {

    system("cls");

    drawSnake(&snake);

    showScore(&snake);

    printf("Use WASD to moven");

    int key = _getch();

    switch (key) {

    case 'w': direction = UP; break;

    case 's': direction = DOWN; break;

    case 'a': direction = LEFT; break;

    case 'd': direction = RIGHT; break;

    default: continue;

    }

    if (isInside(snake, snake.head->x, snake.head->y)) {

    gameOver = 1;

    }

    moveSnake(&snake, direction);

    }

    printf("Game Over! Final Score: %dn", snake.score);

    return 0;

    }

    ```

    代码说明:

    数据结构

    用c如何显示贪吃蛇分数

    - 使用链表存储蛇的身体节点,每个节点包含坐标和指向下一个节点的指针。

    - `Snake`结构体包含链表头指针、长度和分数。

    核心函数

    - `initSnake`初始化蛇的位置和分数

    本文【用c如何显示贪吃蛇分数】由作者 张老师 提供。 该文观点仅代表作者本人, 高考01网 信息发布平台,仅提供信息存储空间服务, 若存在侵权问题,请及时联系管理员或作者进行删除。
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